Map:              Left Behind on the Moon
Version:          1.0

Release Date:     13 November 2003
Author:           David Ransom
E-Mail:           davidhenryransom@yahoo.co.uk
Homepage:         http://william_ransom.tripod.com
Feeback:          Hmmm, ok
Difficulty:       First it's gonn'a get tough, and then it's
                  gonn'a get tougher. (But extremely easy
                  compared to BS-er's missions!)
Moon:             Earth's
Size:             2560x2560
AI Players:       1
Type:             Instant Action
Scrap Count:      I didn't count it. You start with all you
                  are likely to want at first, considering
                  you start with a full turret platoon.
Geysers:          3
Powerups:         You can build ammo and repair. You start
                  with a supply depot and a repair hangar.

Description:
General Collins and your platoon commander, Grizzly 1, bugged
out of Eagle's Nest One and left you and the rest of the
platoon behind. You must fight off the CCA's overwhelming
strike force.

Tips:
You can theoretically win this mission if you lose your
recycler. However, I recommend you defend it well. Take
time to deploy newly built turrets in effective locations.

The CCA decided to strip a little armour off the inside of
their APCs to add extra soldiers. Destroy the APCs before
the soldiers deploy.

If you didn't know, the original BZ mission had a CCA
barracks in the southeast corner - right at the edge. That
is the one you must destroy.

Oh yeah, and don't die. That makes it harder to complete
the mission.

 

In Case You Wondered
-------------------------
If you wondered how I did the barracks objective and the
WAV's, off the map to the northwest there is a steep
crater containing a CCA Armoury and a custom turret. You
must destroy all CCA production units to win. The turret
is ordered to follow the barracks, but can't climb the
steep edge of the crater. When you destroy the barracks,
the turret deploys, plays its custom WAV saying you
scrapped the barracks (instead of 'Turret Deployed'), and
blows up the CCA Armoury for you, which is the last
enemy production unit unless the enemy Recycler or MUF
is still around, in which case you win when you destroy
that.

Just south of that crater, there is another, also off the
map, containing a bunch more custom turrets, ordered to
follow the enemy Recycler, your Recycler, and your Razor.
If one of these units gets destroyed, the turret following
it deploys, and instead of 'Turret Deployed' you hear
the appropriate custom WAV. Unlike the turret in the
northern crater, there turrets don't shoot anything.

 

Installation Instructions
-------------------------
Before you begin exit Battlezone if it is running.

1) All the files in the zip file need to be extracted into
your BattleZone\addon directory (folder).

2) This map includes some custom ODF files. As long as you do
not modify them, you can use them with the same name in other
maps.

3) To run a single player map type the following in a DOS
prompt from your Battlezone folder: bzone leftmoon.bzn

If you have problems, please contact me at

davidhenryransom@yahoo.co.uk

LEGALITY
*******************************************************
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
THIS MAP AND ANYTHING MADE BY THE TERRAIN EDITOR IS
LEGAL PROPERTY OF ACTIVISION AND MAY NOT BE USED FOR
COMMERCIAL PURPOSES. PLEASE READ THE LICENSE AGREEMENT
INCLUDED IN THIS ZIP ARCHIVE FOR MORE INFORMATION
CONCERNING LEGALITY.

YOU CAN USE IDEAS THAT WERE USED IN THE MAP, OR EVEN
MAKE A DUPLICATE OF IT. ALSO, DO NOT MODIFY THE ZIP
ARCHIVE! THE AUTHOR INTENDS THE FILES TO REMAIN TOGETHER
AS A COMPLETE UNIT. THIS MAP MAY NOT BE INCLUDED IN ANY
COMMERCIAL PRODUCT WITHOUT THE KNOWLEDGE AND PERMISSION
OF ACTIVISION!!!
*******************************************************